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	<id>https://wiki.urchn.org/index.php?action=history&amp;feed=atom&amp;title=Walkcycles</id>
	<title>Walkcycles - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.urchn.org/index.php?action=history&amp;feed=atom&amp;title=Walkcycles"/>
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	<updated>2026-04-11T02:19:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.urchn.org/index.php?title=Walkcycles&amp;diff=380&amp;oldid=prev</id>
		<title>Bassam at 21:46, 10 August 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.urchn.org/index.php?title=Walkcycles&amp;diff=380&amp;oldid=prev"/>
		<updated>2012-08-10T21:46:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:46, 10 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# again, on the final pose, move those keyframes on the forward translation up/down in the graph editor *together* so we get a flat line for the static foot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# again, on the final pose, move those keyframes on the forward translation up/down in the graph editor *together* so we get a flat line for the static foot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# at this point you should be able to add cycles to all curves, and cycles with offset just to the forward translation curves for those three controls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# at this point you should be able to add cycles to all curves, and cycles with offset just to the forward translation curves for those three controls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# now you can go in and build in your pass positions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# now you can go in and build in your pass positions. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for the pass positions, simply don&amp;#039;t animate or touch the static IK foot position (it&amp;#039;s rotation may change) and don&amp;#039;t key it&amp;#039;s position. the rest of the rig you can key normally.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;# paste this mirrored for the other pass position. Note you may have to be careful about the Y location of the torso and the static foot either by offsetting them or not keying them in this and the previous step.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;# ups and downs can be done pretty similarly to the passing position. Note that they are&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_tube_freefac_org-01767_:diff::1.12:old-379:rev-380 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bassam</name></author>
	</entry>
	<entry>
		<id>https://wiki.urchn.org/index.php?title=Walkcycles&amp;diff=379&amp;oldid=prev</id>
		<title>Bassam: Created page with &quot;# Plan your cycle from contacts; # after you make your first contact, post a still image (or two ) of the side ( and optionally front) of your contact position. Contact positi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.urchn.org/index.php?title=Walkcycles&amp;diff=379&amp;oldid=prev"/>
		<updated>2012-08-10T21:39:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;# Plan your cycle from contacts; # after you make your first contact, post a still image (or two ) of the side ( and optionally front) of your contact position. Contact positi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# Plan your cycle from contacts;&lt;br /&gt;
# after you make your first contact, post a still image (or two ) of the side ( and optionally front) of your contact position. Contact positions determine the gait/speed of the walk pretty well: the main element of feedback is to determine whether the gait is wide/narrow enough to hit the speed of the walk. too short a stride means the character will be walking slowly, a long will be a fast walk (of course, it&amp;#039;s possible to animate funny walks with fast short steps or long sneaky strides that are slow, but we will be doing fairly normal walks for the crowd.)&lt;br /&gt;
# from there you can build in stepped contact - reverse contact - contact:&lt;br /&gt;
# copy the first contact on all animated controls in the header.&lt;br /&gt;
# scrub to the second contact and paste mirrored key it.&lt;br /&gt;
# select the IK feet and torso and open a graph editor&lt;br /&gt;
# move the forward translation keys for all 3 controls *together* on the second contact so that the curve of the static foot becomes roughly flat (no foot skating)&lt;br /&gt;
# reselect all your controls&lt;br /&gt;
# scrub forward to the final contact&lt;br /&gt;
# paste the pose in the 3d view and key it.&lt;br /&gt;
# again, select the IK feet and torso&lt;br /&gt;
# again, on the final pose, move those keyframes on the forward translation up/down in the graph editor *together* so we get a flat line for the static foot.&lt;br /&gt;
# at this point you should be able to add cycles to all curves, and cycles with offset just to the forward translation curves for those three controls.&lt;br /&gt;
# now you can go in and build in your pass positions.&lt;/div&gt;</summary>
		<author><name>Bassam</name></author>
	</entry>
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