URCHN Arkipelago Difference between revisions of "Maya to Blender"

Difference between revisions of "Maya to Blender"

From URCHN Arkipelago
(Created page with "=== Keymaps === Blender has customizable keymaps, you can change them in user preferences: File->User Preferences-> Input, but you can also download and install pre-made keymaps....")
 
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[http://foreverblender.blogspot.com/2010/04/blender-25-interaction-presets.html Linky] it has the download and also a table to show you what he changed.
 
[http://foreverblender.blogspot.com/2010/04/blender-25-interaction-presets.html Linky] it has the download and also a table to show you what he changed.
  
After downloading it you need to save it to your scripts folder.
+
*After downloading it you need to save it to your scripts folder.
* Launch Blender
+
** Launch Blender
* do help-> system info
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** do help-> system info
 +
** Open a blender text editor, and click on the little text icon next to the 'New' Button in the header, and open system-info.txt
 +
** you should see the file path for your scripts folder, among other things.
 +
* In Explorer/Finder/Nautilus/Dolphin/a terminal/whatever, save the keymap file to that folder.
 +
* relaunch Blender

Revision as of 14:35, 1 June 2011

Keymaps

Blender has customizable keymaps, you can change them in user preferences: File->User Preferences-> Input, but you can also download and install pre-made keymaps. Here's a good one, that modifies the keys for viewport controls and transformations (and keying):

Linky it has the download and also a table to show you what he changed.

  • After downloading it you need to save it to your scripts folder.
    • Launch Blender
    • do help-> system info
    • Open a blender text editor, and click on the little text icon next to the 'New' Button in the header, and open system-info.txt
    • you should see the file path for your scripts folder, among other things.
  • In Explorer/Finder/Nautilus/Dolphin/a terminal/whatever, save the keymap file to that folder.
  • relaunch Blender