URCHN Arkipelago Difference between revisions of "Text"

Difference between revisions of "Text"

From URCHN Arkipelago
 
(3 intermediate revisions by the same user not shown)
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== Mystery Font ==
 
== Mystery Font ==
 
In the station, we have a variety of text- signs for depos, etc.  
 
In the station, we have a variety of text- signs for depos, etc.  
 
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Lets call the language 'Sumerian' - not the ancient cuneiform glyphs but a modern language for a utopian current civilization.
With two exceptions we will not use English / Roman characters for this
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With two exceptions we will '''not''' use English / Roman characters for this
  
 
Most of the text is not important to read; reading it will distract from the visuals, we mainly need it as a visual element, not a literal one. Thus we can make up fonts!
 
Most of the text is not important to read; reading it will distract from the visuals, we mainly need it as a visual element, not a literal one. Thus we can make up fonts!
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<gallery>
 
<gallery>
 
File:Text_example.png|example text!
 
File:Text_example.png|example text!
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File:Fontexploring.png|exploring fonts
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File:Letters2.jpg|another example
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File:Letters2.png|more letters
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File:Letters!!!.jpg|moar
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File:Slightlymorerefinedletters.png|slight refinement
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File:Vectorletters.png|vector letters
 
</gallery>
 
</gallery>
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However, choice of the general shapes of the letters is complicated by usage, I think we can identify 3 general types of lettering:
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#signage and print : this should probably be a truetype font that is believable as type (or more than one for simple vs ornate)
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#stencil-ish type signage: this should be similar to e.g. [http://www.dafont.com/boston-traffic.font]
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#graphiti: we should probably hand draw this in paint programs as needed (not a font file)
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#handwritten: could be handdrawn but we could have a 'handwriting' style font. Comic sans Sumerian anybody ?
  
 
== English/Roman ==
 
== English/Roman ==
There are a couple of exceptions to this - We need to read gilgamesh's name in two places:
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There are a couple of exceptions to this - We need to read gilgamesh's name in two places:
 
* Her Dogtags need to have her name in human readable form (maybe both!)
 
* Her Dogtags need to have her name in human readable form (maybe both!)
* The book title needs gilgamesh in human readable form.
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* The book title needs gilgamesh in human readable form. This will likely be a one-word parenthetical in a Sumerian language page
  
 
== Numbers ==
 
== Numbers ==

Latest revision as of 16:31, 25 January 2016

Mystery Font

In the station, we have a variety of text- signs for depos, etc. Lets call the language 'Sumerian' - not the ancient cuneiform glyphs but a modern language for a utopian current civilization. With two exceptions we will not use English / Roman characters for this

Most of the text is not important to read; reading it will distract from the visuals, we mainly need it as a visual element, not a literal one. Thus we can make up fonts!

Style ideas:

However, choice of the general shapes of the letters is complicated by usage, I think we can identify 3 general types of lettering:

  1. signage and print : this should probably be a truetype font that is believable as type (or more than one for simple vs ornate)
  2. stencil-ish type signage: this should be similar to e.g. [1]
  3. graphiti: we should probably hand draw this in paint programs as needed (not a font file)
  4. handwritten: could be handdrawn but we could have a 'handwriting' style font. Comic sans Sumerian anybody ?

English/Roman

There are a couple of exceptions to this - We need to read gilgamesh's name in two places:

  • Her Dogtags need to have her name in human readable form (maybe both!)
  • The book title needs gilgamesh in human readable form. This will likely be a one-word parenthetical in a Sumerian language page

Numbers

Numbers should be Arabic numerals i.e.: 1,2,3,4,5,6,7,8,9

Add your own language

It is encouraged to add words in the artists' own language as occasional elements ( a word here or there, graphitti, other...)