URCHN Arkipelago Difference between revisions of "Timelapse toolbox"

Difference between revisions of "Timelapse toolbox"

From URCHN Arkipelago
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== Tools for Timelapse Makers ==
 
[[File:timelapsetools.png]]
 
[[File:timelapsetools.png]]
== Tools for Timelapse Makers ==
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Currently split into 6 tools
Currently split into 4 tools
 
 
Activate via pie menu with hotkey ctrl F1
 
Activate via pie menu with hotkey ctrl F1
  
 
=== Curves To Drivers ===
 
=== Curves To Drivers ===
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Transforms animation curves mapped to the Frame Start / Frame End of the current scene into drivers based on a property of the active pose bone.
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Workflow:
 +
** Select animated objects
 +
** Shift Select a bone with at least one driver you need to use
 +
** Press Ctrl F1 and pick Curves to Drivers from the menu
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** If you have more than one property, you will be presented with a popup to select which one to drive from, and then press OK
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** Drivers are mapped to the min and max of the property (it should be a float) from frame start and frame end
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** The original Actions are not deleted.
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=== Drivers To Curves ===
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The Inverse of the previous option, it will copy the drivers mapped from the min/max of the property of the active pose bone into animation curves mapped to frame start/ frame end of the current scene. Workflow:
 +
** select driven objects
 +
** Shift Select a bone with the property you are driving with
 +
** Press Ctrl F1 and pick Drivers to Curves from the menu
 +
** If the bone has more than one property, you will be presented with a menu to select the desired one
 +
** Curves will be created/ mapped to frame start/frame end from the min and max of that property
 +
** The original drivers will '''not''' be deleted, so you will need to do this if you want to see the animation.
 
=== Un Drive ===
 
=== Un Drive ===
 
=== Display to Render ===
 
=== Display to Render ===
 
=== Render to Display ===
 
=== Render to Display ===

Revision as of 14:09, 11 October 2014

Tools for Timelapse Makers

Timelapsetools.png Currently split into 6 tools Activate via pie menu with hotkey ctrl F1

Curves To Drivers

Transforms animation curves mapped to the Frame Start / Frame End of the current scene into drivers based on a property of the active pose bone. Workflow:

    • Select animated objects
    • Shift Select a bone with at least one driver you need to use
    • Press Ctrl F1 and pick Curves to Drivers from the menu
    • If you have more than one property, you will be presented with a popup to select which one to drive from, and then press OK
    • Drivers are mapped to the min and max of the property (it should be a float) from frame start and frame end
    • The original Actions are not deleted.

Drivers To Curves

The Inverse of the previous option, it will copy the drivers mapped from the min/max of the property of the active pose bone into animation curves mapped to frame start/ frame end of the current scene. Workflow:

    • select driven objects
    • Shift Select a bone with the property you are driving with
    • Press Ctrl F1 and pick Drivers to Curves from the menu
    • If the bone has more than one property, you will be presented with a menu to select the desired one
    • Curves will be created/ mapped to frame start/frame end from the min and max of that property
    • The original drivers will not be deleted, so you will need to do this if you want to see the animation.

Un Drive

Display to Render

Render to Display