URCHN Arkipelago Project directory structure

Project directory structure

From URCHN Arkipelago

there are two important folders in SVN:

scenes

All the shots live here, anim shots usually with the name aXsXX.blend, where X is the act number and XX is the shot number. Light files usually have a suffix light, e.g. aXsXXlight.blend, with other special case suffixes used as needed.

act_1

act_2

act_3

dev

developing ideas for some shots can be here. often not committed to svn

edit

the edit resides here. reelgl.blend is the 'good' one, though it only works currently on bassam's machine, something to fix.

lib

Most assets to be linked into shots live here, or linked to each other. Other than maps *No images* are allowed in any folder.

models

chars

props

sets

vehicles

maps

python

addons